[−][src]Struct sfml_rust::canvas::canvas::CanvasState
Methods
impl CanvasState
[src]
pub fn window_size_dependent_setup(
&mut self,
images: &[Arc<SwapchainImage<Window>>]
) -> Vec<Arc<dyn FramebufferAbstract + Send + Sync>>
[src]
&mut self,
images: &[Arc<SwapchainImage<Window>>]
) -> Vec<Arc<dyn FramebufferAbstract + Send + Sync>>
pub fn new(
queue: Arc<Queue>,
device: Arc<Device>,
physical: PhysicalDevice,
capabilities: Capabilities
) -> CanvasState
[src]
queue: Arc<Queue>,
device: Arc<Device>,
physical: PhysicalDevice,
capabilities: Capabilities
) -> CanvasState
pub fn create_image(
&mut self,
dimensions: (u32, u32),
usage: ImageUsage
) -> Arc<CanvasImageHandle>
[src]
&mut self,
dimensions: (u32, u32),
usage: ImageUsage
) -> Arc<CanvasImageHandle>
pub fn get_image(
&self,
image_handle: Arc<CanvasImageHandle>
) -> Arc<AttachmentImage>
[src]
&self,
image_handle: Arc<CanvasImageHandle>
) -> Arc<AttachmentImage>
pub fn load_texture(
&mut self,
filename: String
) -> Option<Arc<CanvasTextureHandle>>
[src]
&mut self,
filename: String
) -> Option<Arc<CanvasTextureHandle>>
pub fn get_texture_handle(
&self,
texture_name: String
) -> Option<Arc<CanvasTextureHandle>>
[src]
&self,
texture_name: String
) -> Option<Arc<CanvasTextureHandle>>
pub fn get_texture(
&self,
texture_handle: Arc<CanvasTextureHandle>
) -> Arc<ImmutableImage<Format>>
[src]
&self,
texture_handle: Arc<CanvasTextureHandle>
) -> Arc<ImmutableImage<Format>>
pub fn draw(&mut self, canvas_frame: CanvasFrame)
[src]
pub fn draw_commands(
&self,
command_buffer: AutoCommandBufferBuilder,
framebuffers: Vec<Arc<dyn FramebufferAbstract + Send + Sync>>,
image_num: usize
) -> AutoCommandBufferBuilder
[src]
&self,
command_buffer: AutoCommandBufferBuilder,
framebuffers: Vec<Arc<dyn FramebufferAbstract + Send + Sync>>,
image_num: usize
) -> AutoCommandBufferBuilder
Trait Implementations
impl Clone for CanvasState
[src]
fn clone(&self) -> CanvasState
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl !Send for CanvasState
impl Unpin for CanvasState
impl !Sync for CanvasState
impl !UnwindSafe for CanvasState
impl !RefUnwindSafe for CanvasState
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> From<T> for T
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,