# [−][src]Enum shaderc::Limit

    #[repr(C)]
    pub enum Limit {
        MaxLights,
        MaxClipPlanes,
        MaxTextureUnits,
        MaxTextureCoords,
        MaxVertexAttribs,
        MaxVertexUniformComponents,
        MaxVaryingFloats,
        MaxVertexTextureImageUnits,
        MaxCombinedTextureImageUnits,
        MaxTextureImageUnits,
        MaxFragmentUniformComponents,
        MaxDrawBuffers,
        MaxVertexUniformVectors,
        MaxVaryingVectors,
        MaxFragmentUniformVectors,
        MaxVertexOutputVectors,
        MaxFragmentInputVectors,
        MinProgramTexelOffset,
        MaxProgramTexelOffset,
        MaxClipDistances,
        MaxComputeWorkGroupCountX,
        MaxComputeWorkGroupCountY,
        MaxComputeWorkGroupCountZ,
        MaxComputeWorkGroupSizeX,
        MaxComputeWorkGroupSizeY,
        MaxComputeWorkGroupSizeZ,
        MaxComputeUniformComponents,
        MaxComputeTextureImageUnits,
        MaxComputeImageUniforms,
        MaxComputeAtomicCounters,
        MaxComputeAtomicCounterBuffers,
        MaxVaryingComponents,
        MaxVertexOutputComponents,
        MaxGeometryInputComponents,
        MaxGeometryOutputComponents,
        MaxFragmentInputComponents,
        MaxImageUnits,
        MaxCombinedImageUnitsAndFragmentOutputs,
        MaxCombinedShaderOutputResources,
        MaxImageSamples,
        MaxVertexImageUniforms,
        MaxTessControlImageUniforms,
        MaxTessEvaluationImageUniforms,
        MaxGeometryImageUniforms,
        MaxFragmentImageUniforms,
        MaxCombinedImageUniforms,
        MaxGeometryTextureImageUnits,
        MaxGeometryOutputVertices,
        MaxGeometryTotalOutputComponents,
        MaxGeometryUniformComponents,
        MaxGeometryVaryingComponents,
        MaxTessControlInputComponents,
        MaxTessControlOutputComponents,
        MaxTessControlTextureImageUnits,
        MaxTessControlUniformComponents,
        MaxTessControlTotalOutputComponents,
        MaxTessEvaluationInputComponents,
        MaxTessEvaluationOutputComponents,
        MaxTessEvaluationTextureImageUnits,
        MaxTessEvaluationUniformComponents,
        MaxTessPatchComponents,
        MaxPatchVertices,
        MaxTessGenLevel,
        MaxViewports,
        MaxVertexAtomicCounters,
        MaxTessControlAtomicCounters,
        MaxTessEvaluationAtomicCounters,
        MaxGeometryAtomicCounters,
        MaxFragmentAtomicCounters,
        MaxCombinedAtomicCounters,
        MaxAtomicCounterBindings,
        MaxVertexAtomicCounterBuffers,
        MaxTessControlAtomicCounterBuffers,
        MaxTessEvaluationAtomicCounterBuffers,
        MaxGeometryAtomicCounterBuffers,
        MaxFragmentAtomicCounterBuffers,
        MaxCombinedAtomicCounterBuffers,
        MaxAtomicCounterBufferSize,
        MaxTransformFeedbackBuffers,
        MaxTransformFeedbackInterleavedComponents,
        MaxCullDistances,
        MaxCombinedClipAndCullDistances,
        MaxSamples,
    }

Resource limit.

## Variants

`MaxLights`
`MaxClipPlanes`
`MaxTextureUnits`
`MaxTextureCoords`
`MaxVertexAttribs`
`MaxVertexUniformComponents`
`MaxVaryingFloats`
`MaxVertexTextureImageUnits`
`MaxCombinedTextureImageUnits`
`MaxTextureImageUnits`
`MaxFragmentUniformComponents`
`MaxDrawBuffers`
`MaxVertexUniformVectors`
`MaxVaryingVectors`
`MaxFragmentUniformVectors`
`MaxVertexOutputVectors`
`MaxFragmentInputVectors`
`MinProgramTexelOffset`
`MaxProgramTexelOffset`
`MaxClipDistances`
`MaxComputeWorkGroupCountX`
`MaxComputeWorkGroupCountY`
`MaxComputeWorkGroupCountZ`
`MaxComputeWorkGroupSizeX`
`MaxComputeWorkGroupSizeY`
`MaxComputeWorkGroupSizeZ`
`MaxComputeUniformComponents`
`MaxComputeTextureImageUnits`
`MaxComputeImageUniforms`
`MaxComputeAtomicCounters`
`MaxComputeAtomicCounterBuffers`
`MaxVaryingComponents`
`MaxVertexOutputComponents`
`MaxGeometryInputComponents`
`MaxGeometryOutputComponents`
`MaxFragmentInputComponents`
`MaxImageUnits`
`MaxCombinedImageUnitsAndFragmentOutputs`
`MaxCombinedShaderOutputResources`
`MaxImageSamples`
`MaxVertexImageUniforms`
`MaxTessControlImageUniforms`
`MaxTessEvaluationImageUniforms`
`MaxGeometryImageUniforms`
`MaxFragmentImageUniforms`
`MaxCombinedImageUniforms`
`MaxGeometryTextureImageUnits`
`MaxGeometryOutputVertices`
`MaxGeometryTotalOutputComponents`
`MaxGeometryUniformComponents`
`MaxGeometryVaryingComponents`
`MaxTessControlInputComponents`
`MaxTessControlOutputComponents`
`MaxTessControlTextureImageUnits`
`MaxTessControlUniformComponents`
`MaxTessControlTotalOutputComponents`
`MaxTessEvaluationInputComponents`
`MaxTessEvaluationOutputComponents`
`MaxTessEvaluationTextureImageUnits`
`MaxTessEvaluationUniformComponents`
`MaxTessPatchComponents`
`MaxPatchVertices`
`MaxTessGenLevel`
`MaxViewports`
`MaxVertexAtomicCounters`
`MaxTessControlAtomicCounters`
`MaxTessEvaluationAtomicCounters`
`MaxGeometryAtomicCounters`
`MaxFragmentAtomicCounters`
`MaxCombinedAtomicCounters`
`MaxAtomicCounterBindings`
`MaxVertexAtomicCounterBuffers`
`MaxTessControlAtomicCounterBuffers`
`MaxTessEvaluationAtomicCounterBuffers`
`MaxGeometryAtomicCounterBuffers`
`MaxFragmentAtomicCounterBuffers`
`MaxCombinedAtomicCounterBuffers`
`MaxAtomicCounterBufferSize`
`MaxTransformFeedbackBuffers`
`MaxTransformFeedbackInterleavedComponents`
`MaxCullDistances`
`MaxCombinedClipAndCullDistances`
`MaxSamples`

## Trait Implementations

### `impl Eq for Limit`[src]

### `impl Clone for Limit`[src]

#### `fn clone(&self) -> Limit`[src]

Returns a copy of the value. Read more

#### `fn clone_from(&mut self, source: &Self)`1.0.0[src]

Performs copy-assignment from `source`. Read more

### `impl PartialEq<Limit> for Limit`[src]

#### `fn eq(&self, other: &Limit) -> bool`[src]

This method tests for `self` and `other` values to be equal, and is used by `==`. Read more

#### `#[must_use] fn ne(&self, other: &Rhs) -> bool` 1.0.0[src]

This method tests for `!=`.

### `impl Copy for Limit`[src]

### `impl Debug for Limit`[src]

#### `fn fmt(&self, f: &mut Formatter) -> Result`[src]

Formats the value using the given formatter. Read more

## Auto Trait Implementations

### `impl Send for Limit`

### `impl Unpin for Limit`

### `impl Sync for Limit`

### `impl UnwindSafe for Limit`

### `impl RefUnwindSafe for Limit`

## Blanket Implementations

### `impl<T> ToOwned for T where
T: Clone,` [src]

#### `type Owned = T`

The resulting type after obtaining ownership.

#### `fn to_owned(&self) -> T`[src]

Creates owned data from borrowed data, usually by cloning. Read more

#### `fn clone_into(&self, target: &mut T)`[src]

🔬 This is a nightly-only experimental API. (`toowned_clone_into`)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

### `impl<T, U> Into<U> for T where
U: From<T>,` [src]

#### `fn into(self) -> U`[src]

Performs the conversion.

### `impl<T> From<T> for T`[src]

#### `fn from(t: T) -> T`[src]

Performs the conversion.

### `impl<T, U> TryFrom<U> for T where
U: Into<T>,` [src]

#### `type Error = Infallible`

The type returned in the event of a conversion error.

#### `fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>`[src]

Performs the conversion.

### `impl<T, U> TryInto<U> for T where
U: TryFrom<T>,` [src]

#### `type Error = <U as TryFrom<T>>::Error`

The type returned in the event of a conversion error.

#### `fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>`[src]

Performs the conversion.

### `impl<T> BorrowMut<T> for T where
T: ?Sized,` [src]

#### `fn borrow_mut(&mut self) -> &mut T`[src]

Mutably borrows from an owned value. Read more

### `impl<T> Borrow<T> for T where
T: ?Sized,` [src]

#### `fn borrow(&self) -> &T`[src]

Immutably borrows from an owned value. Read more

### `impl<T> Any for T where
T: 'static + ?Sized,` [src]

#### `fn type_id(&self) -> TypeId`[src]

Gets the `TypeId` of `self`. Read more

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