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Trac3r-rust
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40 Commits
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looking-at-specs
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12 Commits (a403d13f41fba8587d0562cd8e4368885d142d47)

Author SHA1 Message Date
mitchellhansen f903b741e0 separating out vulkan stuff
6 years ago
mitchellhansen b2b486be84 so that didn't do what I wanted, essentially a pixelate shader ATM
6 years ago
mitchellhansen e597e8ef1b stupid stupid stupid. buffer write bug
6 years ago
mitchellhansen ceb138c391 So it seems like we are constrained to a fixed size buffer?
6 years ago
mitchellhansen 20f3075fa8 for some reason I broke it. I think it has to do with the glsl layout
6 years ago
mitchellhansen d5350a04ff runtime compiled shader. Annoying behaviour forcing clean builds or whitespace modification before picking up shader changes in compile time shader
6 years ago
mitchellhansen 8c22536653 adding another buffer for xy
6 years ago
mitchellhansen 4de26c702d still dont know why this isn't working
6 years ago
mitchellhansen e8d94e4ba7 fiddling
6 years ago
mitchellhansen 7a9f08c7ec editing the image via vulkan compute shader
6 years ago
mitchellhansen 9b266c8d3f moved gpu example to main
6 years ago
mitchellhansen c139121acb moving files
6 years ago
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