18 Commits (c10115e7b9333486b289950904f87918c7de7fbf)

Author SHA1 Message Date
mitchellhansen c10115e7b9 added hello-world example + modified vkproccessor to live inside specs
5 years ago
mitchellhansen 80a8f73d9c .
5 years ago
mitchellhansen 799e337e37 slider scales sorta
5 years ago
mitchellhansen 0619b79d34 screenspace coords was much easier than expected
5 years ago
mitchellhansen 781a7430bb .
5 years ago
mitchellhansen ea98b7e7d6 slider rendering
5 years ago
mitchellhansen f3a3be1d99 added slider thing, broke rendering somehow though
5 years ago
mitchellhansen 8da810f23a event work + mulling over sprite containers and event notification
5 years ago
mitchellhansen 0cce359c28 going to abstract the events like I did for the vkcaster
5 years ago
mitchellhansen f1d60493f4 .
5 years ago
mitchellhansen db8cbdc77e miserable failure to get text rendering to work using these 'easy text rendering' tricks. Will be bringing in a third party library which I have to write the damn backend implementation for
5 years ago
mitchellhansen 77b781df1a Revert "adding 3d sprites"
5 years ago
mitchellhansen 8c84c08f7e adding 3d sprites
5 years ago
mitchellhansen 1419f85455 fiddling around, trying to get the additive to work
5 years ago
mitchellhansen 5dde94cdf9 working on additive blending for determination of winding order. Saving here because this bug is very pretty
5 years ago
mitchellhansen b3e092e25a Piping just the vertex glyph representation first to test the stencil buffer
5 years ago
mitchellhansen bb8144bb01 compute is back in. Crashing the nvidia driver on buffer operations in the kernel....
5 years ago
mitchellhansen 9ddc88400e some fiddling with documentation. Added Poly type
5 years ago