use std::sync::Arc; use crate::canvas::managed::handles::{CanvasImageHandle, CompuBufferHandle}; use crate::canvas::managed::handles::{CompuKernelHandle}; use crate::drawables::compu_sprite::CompuSprite; use crate::canvas::canvas_frame::Drawable; use crate::util::vertex::VertexTypeContainer; #[derive(Default)] pub struct CompuFrame { // Vec<(Buffer, Kernel)> pub pure_compute: Vec<( Arc, Arc)>, // Vec<(Buffer, Image, Kernel)> pub swapped_to_image: Vec<( Arc, Arc, Arc)>, // Vec<(Input Buffer, Output Buffer, Kernel)> pub swapped_to_buffer: Vec<( Arc, Arc, Arc)>, window_size: (u32, u32), } impl CompuFrame { pub fn new(window_size: (u32, u32)) -> CompuFrame { CompuFrame { pure_compute: vec![], swapped_to_image: vec![], swapped_to_buffer: vec![], window_size: window_size, } } pub fn add(&mut self, buffer: Arc, kernel: Arc) { self.pure_compute.push((buffer, kernel)); } /* INPUT_BUFFER -> input -> kernel -> output v------------------^ OUTPUT_BUFFER -> input X kernel X output */ pub fn add_chained(&mut self, input_buffer: Arc, output_buffer: Arc, kernel: Arc) { self.swapped_to_buffer.push((input_buffer, output_buffer, kernel)); } pub fn add_with_image_swap(&mut self, buffer: Arc, kernel: Arc, sprite: &CompuSprite) { let compu_sprites = sprite.get(self.window_size); if compu_sprites.len() == 1 { if let VertexTypeContainer::ImageType(a, b) = compu_sprites.first().unwrap() { self.swapped_to_image.push((buffer, b.clone(), kernel)) }; } } }