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mitchellhansen a794671c16
Merge branch 'master' of https://github.com/MitchellHansen/conways-game-of-life-opencl
4 years ago
assets structural changes + a repo of a bunch of patterns to choose from 8 years ago
include . 4 years ago
kernels Cleaned up the decoder, weird failbit behaviour from gitline. 8 years ago
src . 4 years ago
.gitignore Rewrote the entire thing using my new OpenCL template. Makes small one offs like these reallly simple 8 years ago
CMakeLists.txt . 4 years ago
FindSFML.cmake Rewrote the entire thing using my new OpenCL template. Makes small one offs like these reallly simple 8 years ago
README.md Update README.md 7 years ago

README.md

About

With the cl_khr_gl_sharing extension to the OpenCL API, we can do a zero copy share of the automata data and the rendered textures. This speeds up the sim quite significantly, getting 1500 cycles per second on a 1920x1080 grid of single pixel cells

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