[[entities]]
name = "terrain.1"
type = "StaticMesh"
mesh = "test-textured.obj"

[[entities]]
name = "tile.1"
type = "Sprite"
texture = "test.jpg"

    [entities.position]
    x = 15.0
    y = 15.0
    z = 0.0

        [entities.position.rotation]
        x = 0.0
        y = 0.0

[[entities]]
name = "camera.1"
type = "Camera"

    [entities.position]
    x = 15.0
    y = 15.0
    z = 15.0

[[entities]]
name = "light.1"
type = "Light"
mesh = "light.obj"

    [entities.position]
    x = 25.0
    y = 75.0
    z = 20.0

[[entities]]
name = "light.2"
type = "Light"
mesh = "light.obj"

    [entities.position]
    x = 50.0
    y = 75.0
    z = 20.0