use std::collections::HashMap; use std::fs; use std::path::PathBuf; use std::time::Instant; use cgmath::{Euler, Quaternion}; use config::Config; use config::File; use legion::world::SubWorld; use legion::IntoQuery; use legion::*; use nalgebra::Quaternion as naQuaternion; use rapier3d::dynamics::{IntegrationParameters, JointSet, RigidBodySet}; use rapier3d::geometry::{BroadPhase, ColliderSet, NarrowPhase}; use rapier3d::pipeline::PhysicsPipeline; use crate::camera::{Camera, CameraController}; use crate::components::{Collider, LoopState, Mesh, Physics, Position}; use crate::geometry::{load_obj, RawMesh}; pub struct EntityMeta { pub name: String, pub ent_type: String, pub mesh: String, } pub struct RuntimeState { config_db: Config, mesh_cache: HashMap, } impl RuntimeState { pub fn new() -> RuntimeState { let mut settings = Config::default(); settings // File::with_name(..) is shorthand for File::from(Path::new(..)) .merge(File::with_name("conf/entity_spawns.toml")) .unwrap(); RuntimeState { config_db: settings, mesh_cache: Default::default(), } } pub fn get_mesh(&mut self, mesh: &str) -> Option<&RawMesh> { self.mesh_cache.get(mesh) } pub fn get_configured_entities(&mut self) -> Vec { let mut out = Vec::new(); for entity in self.config_db.get_array("entities").unwrap() { let table = entity.into_table().unwrap(); out.push(EntityMeta { name: table.get("name").unwrap().kind.to_string(), ent_type: table.get("type").unwrap().kind.to_string(), mesh: table.get("mesh").unwrap().kind.to_string(), }); } out } pub fn preload_meshes(&mut self, resources_path: PathBuf) { log::info!("Preloading meshes..."); let paths = fs::read_dir(resources_path).unwrap(); for file in paths { let file = file.unwrap(); let filepath = file.path().clone(); let filename = String::from(file.file_name().to_str().unwrap()); if filename.ends_with(".obj") { let mesh = load_obj(filepath.to_str().unwrap()).unwrap(); self.mesh_cache.insert(filename, mesh); } } } }