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mitchellhansen
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voxel-raycaster
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voxel-raycaster
/
src
/
Gui.cpp
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This is going to require a major rewrite of every component of this program. Going to revert back to the linear game loop for now
8 years ago
#
include
"Gui.h"
std
:
:
mutex
Gui
:
:
container_lock
;
Adding a method of rendering GUI's that avoid the whole throwing raw data around everywhere thing I had going on before
8 years ago
std
:
:
list
<
Gui
*
>
Gui
:
:
renderable_container
;