MitchellHansen
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a812fba43c
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Trying to get the position on the face where the rays intersect the voxel. Some promising first results.
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8 years ago |
MitchellHansen
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abec38e7c7
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Finally found the root of that off by one error. Changed up the readme.
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8 years ago |
MitchellHansen
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cc7a4a2efb
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Shadows now working, though they are still voxel based. Need to calculate where on the surface the ray hits, and then send the ray out from that point.
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8 years ago |
MitchellHansen
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129e475b15
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Fixed the way lights were linked to opencl, did some tweaking of the phong lighting.
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8 years ago |
MitchellHansen
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0974ab9e83
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Some tweaks to get the linux build running -fixed
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8 years ago |
MitchellHansen
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791aa96da7
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Some tweaks to get the linux build running
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8 years ago |