Logo
Explore Help
Sign In
mitchellhansen
/
voxel-raycaster
1
0
Fork
You've already forked voxel-raycaster
0
Code Issues Pull Requests Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'b2988f0e13'
${ noResults }
voxel-raycaster/include
History
MitchellHansen b2988f0e13
Would help if I added the files
9 years ago
..
Camera.h Turned off experimental phong lighting in the kernel 9 years ago
Hardware_Caster.h A good portion of the fallback software caster is done. 9 years ago
Map.h cleaned up an unused file, added check for sharing 9 years ago
Old_map.h Lots of work done moving the various raycasting implementations over to a 9 years ago
Ray.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 9 years ago
RayCaster.h A good portion of the fallback software caster is done. 9 years ago
Renderer.cpp Lots of work done moving the various raycasting implementations over to a 9 years ago
Renderer.h Lots of work done moving the various raycasting implementations over to a 9 years ago
Software_Caster.h Would help if I added the files 9 years ago
Vector4.hpp Would help if I actually added the files 9 years ago
util.hpp The new rendering method now works on the full compat case. 9 years ago
Powered by Gitea Version: 1.18.0 Page: 30ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API