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use std::collections::HashMap;
use std::fs;
use std::path::PathBuf;
use std::time::Instant;
use cgmath::{Euler, Quaternion};
use config::Config;
use config::File;
use legion::world::SubWorld;
use legion::IntoQuery;
use legion::*;
use nalgebra::Quaternion as naQuaternion;
use rapier3d::dynamics::{IntegrationParameters, JointSet, RigidBodySet};
use rapier3d::geometry::{BroadPhase, ColliderSet, NarrowPhase};
use rapier3d::pipeline::PhysicsPipeline;
use crate::camera::{Camera, CameraController};
use crate::components::{Collider, LoopState, Mesh, Physics, Position};
use crate::geometry::{load_obj, RawMesh};
pub struct EntityMeta {
pub name: String,
pub ent_type: String,
pub mesh: String,
}
pub struct RuntimeState {
config_db: Config,
mesh_cache: HashMap<String, RawMesh>,
}
impl RuntimeState {
pub fn new() -> RuntimeState {
let mut settings = Config::default();
settings
// File::with_name(..) is shorthand for File::from(Path::new(..))
.merge(File::with_name("conf/entity_spawns.toml"))
.unwrap();
RuntimeState {
config_db: settings,
mesh_cache: Default::default(),
}
}
pub fn get_mesh(&mut self, mesh: &str) -> Option<&RawMesh> {
self.mesh_cache.get(mesh)
}
pub fn get_configured_entities(&mut self) -> Vec<EntityMeta> {
let mut out = Vec::new();
for entity in self.config_db.get_array("entities").unwrap() {
let table = entity.into_table().unwrap();
out.push(EntityMeta {
name: table.get("name").unwrap().kind.to_string(),
ent_type: table.get("type").unwrap().kind.to_string(),
mesh: table.get("mesh").unwrap().kind.to_string(),
});
}
out
}
pub fn preload_meshes(&mut self, resources_path: PathBuf) {
log::info!("Preloading meshes...");
let paths = fs::read_dir(resources_path).unwrap();
for file in paths {
let file = file.unwrap();
let filepath = file.path().clone();
let filename = String::from(file.file_name().to_str().unwrap());
if filename.ends_with(".obj") {
let mesh = load_obj(filepath.to_str().unwrap()).unwrap();
self.mesh_cache.insert(filename, mesh);
}
}
}
}