2d-rendering
mitchellhansen 3 years ago
parent a77c6d76f0
commit 8f9dab8d75

@ -114,7 +114,7 @@ impl RuntimeState {
self.mesh_cache.get(mesh)
}
pub fn p(&mut self) -> Vec<TomlEntityDescription> {
pub fn get_entities(&mut self) -> Vec<TomlEntityDescription> {
self.config_db.entities.clone()
}

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