mitchellhansen
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c625dc61af
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fixed the lights, but I somehow broke shadowing
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4 years ago |
mitchellhansen
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c2b62a5f53
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entity spawning. great success
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4 years ago |
mitchellhansen
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d0a2893056
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minimal logging
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4 years ago |
mitchellhansen
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85376e5b17
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better to use a struct for the raw mesh data
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4 years ago |
mitchellhansen
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e5815ce0d6
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working on loading materials
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4 years ago |
mitchellhansen
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e3c1ce7789
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going to make entity spawning a little easier
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4 years ago |
mitchellhansen
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722bf45a7a
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refactor out to multiple files
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4 years ago |